How to Set the Executable Name In Cmake?

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In CMake, you can set the executable name using the set_target_properties command. This command allows you to specify various properties for a target, including the name of the executable.


To set the executable name, you need to pass the target name (in this case, the name of your executable) to the set_target_properties command along with the PROPERTIES keyword and the OUTPUT_NAME property. For example:

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set_target_properties(my_executable PROPERTIES OUTPUT_NAME my_custom_name)


In the above example, my_executable is the name of your target executable, and my_custom_name is the new name you want to assign to it.


After setting the executable name using set_target_properties, you can generate the build files using CMake as usual, and the executable will be built with the specified name.


What is the impact of changing the executable name on the build process in CMake?

Changing the executable name in the CMake build process can have several impacts:

  1. It can affect the generated build scripts and makefiles, potentially requiring adjustments to the CMakeLists.txt file to properly link and build the executable with the new name.
  2. If the executable name is referenced in other parts of the code or build system (such as in target_link_libraries or add_executable commands), those references will need to be updated to reflect the new executable name.
  3. It can impact how the executable is located and executed by other components or scripts that rely on the executable's name to run or interact with it.


Overall, changing the executable name in CMake can introduce additional complexity and require modifications to ensure that the build process continues to function correctly. It is important to carefully review and update any dependencies or references to the executable's name to avoid build errors or runtime issues.


What is the difference between setting the executable name and the project name in CMake?

Setting the executable name in CMake specifies the name of the binary file that will be generated when the project is built. This is the name that will be used to run the executable. On the other hand, setting the project name in CMake specifies the name of the project itself, which mainly affects how the project is referenced within the CMake build system.


In summary, the executable name is the name of the resulting binary file, while the project name is the name of the project as defined within the CMake build system.


What is the role of the CMAKE_EXECUTABLE_SUFFIX variable in setting executable names in CMake?

The CMAKE_EXECUTABLE_SUFFIX variable in CMake is used to specify a suffix that will be appended to the names of executables when they are created. This can be useful when you want to distinguish between different types of executables, or when you want to make it clear that a particular file is an executable.


By setting the CMAKE_EXECUTABLE_SUFFIX variable, you can control the naming convention for executables in your project. For example, if you set the variable to "_exe", all executables generated by CMake will have this suffix appended to their names. This can make it easier to identify which files are executable, and can help avoid confusion in large projects with many different types of files.


Overall, the CMAKE_EXECUTABLE_SUFFIX variable allows you to customize the naming convention for executables in your project, making it easier to manage and organize your code.


What is the significance of setting a unique executable name for each target in CMake?

Setting a unique executable name for each target in CMake is significant for several reasons:

  1. Clarity and organization: By giving each target a unique executable name, it is easier to identify and differentiate between different targets in the CMake build system. This can enhance the clarity and organization of the project's build configuration.
  2. Avoid conflicts: Setting unique executable names helps prevent naming conflicts between different targets in the CMake build system. This is important for ensuring that each target is properly built and executed without interference from other targets.
  3. Dependency management: Unique executable names can also help with managing dependencies between different targets in the CMake build system. By giving each target a distinct name, it is easier to specify dependencies between targets and ensure that they are built and executed in the correct order.
  4. Portability and compatibility: Having unique executable names can also improve the portability and compatibility of the project across different platforms and build environments. This can help prevent issues with naming conflicts or confusion when building and running the project on different systems.


Overall, setting unique executable names for each target in CMake is an important best practice that can improve the clarity, organization, and efficiency of the build system for a CMake project.

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